[ENet-discuss] Unreliable packet received out of order?

Tom Spencer-Smith tom at meanfox.com
Wed Jul 23 19:46:35 PDT 2014

Oh and 5% simulated packetloss via the intercept routine.
I'll retest without the packetloss to see if it makes a difference.

On Thu, Jul 24, 2014 at 10:26 AM, Tom Spencer-Smith <tom at meanfox.com> wrote:

> Hi,
> I've been experimenting with ENet recently, hoping to use it in my game.
> At present I appear (unless I screwed something up) to be getting
> occasional unreliable packets out of order (I have a counter inside the
> packet and assert order on receipt). My understanding was that out-of-order
> unreliable packets were supposed to be discarded?
> This is testing on 1 host with 1 server and a handful of clients.
> Cheers
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