[ENet-discuss] Send when not connected.

fuzzy fuzzyspoon at gmail.com
Fri Oct 29 07:41:50 PDT 2010


Hi guys,

I already KNOW that your application is best to track its own online and 
offline status, but I am curious.

Does enet have some sort of internal status for being connected or not 
in a client / ENetPeer? The reason being -
If you call for example, enet_peer_send, or broadcast -*It hard crashes.*

Is it a plausible feature that instead of crashing it can ignore the 
packet and perhaps return a -1,
print an error, or anything more graceful than a crash? Is it something 
the internal system can take care
of or is there a reason for this current behavior?

Thanks!
Sven

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