[vworld-tech] Modern MUD server design

Brian Hook hook_l at pyrogon.com
Fri Feb 20 10:37:29 PST 2004

> Yes, exactly my thoughts. I suspect there are a few homebrew Pike
> MUD's floating around. I'm going to ask on the Pike list about that.

If you have the time, can you possibly post a bit about how Pike can 
be used to make a MUD?  Maybe a short example of the topic of 
dynamically reloading a class?  That would be be pretty good fodder 
for discussion (and I can try to demonstrate likewise with Lua if 
anyone cares).


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