[vworld-tech] DirectPlay for MMOG's

dienw dienw at gamedevid.org
Thu Dec 18 20:23:54 PST 2003

Any possibilities for DirectPlay (9) being used as
the networking base for MMOG's?
Especially concerning the server side.

If not, then how much is the approximate limit
for DirectPlay. For example, it would be good enough for 
100 connections, but degradating for more... etc etc.

I'm looking for suggestions.


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