[ENet-discuss] Questioning a server without connecting to it
James B
z2895 at hotmail.com
Thu May 24 08:40:17 PDT 2012
Emmanuel, It sounds like you have previous networking experience so perhaps I am off, but I think you should worry about these issues after you get your platform is up and running. Optimizing first is often wasted effort, I find it hard to believe such optimizations are worth the time. And as others have mentioned, if you need such fine control and optimization enet is probably not for your application.
James
________________________________
> Date: Thu, 24 May 2012 08:31:29 -0700
> From: lsalzman at gmail.com
> To: enet-discuss at cubik.org
> Subject: Re: [ENet-discuss] Questioning a server without connecting to it
>
> Really the best way to do this sort of server pinging is just to hack
> into enet_protocol_receive_incoming_commands, and use some
> distinguished invalid peer ID to identify packets that you dispatch to
> your app via a callback into it or what not.
>
> On Thu, May 24, 2012 at 5:07 AM, Rivoire
> <manu.n02 at laposte.net<mailto:manu.n02 at laposte.net>> wrote:
> Hello,
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