[ENet-discuss] ENetPeer->data and enet_host_service

Jay Sprenkle jsprenkle at gmail.com
Wed Apr 27 12:36:50 PDT 2011

Perhaps you should clear e.evt.peer->data in the case of an error?
There's no way any caller could determine if the value there is valid/an
error occurred.

On Wed, Apr 27, 2011 at 2:20 PM, Jacob F. <queatz at gmail.com> wrote:

> I really need some help.  This bug has stalled me for 2 days and I am
> getting no where at all.
> What happens is when I change a peer's void* I can no longer call
> enet_host_service() without making a segmentation fault.
> I have pushed the bugged code to my repository so you can look at it.
> https://github.com/Queatz/Simple-C---Game-Engine/blob/master/engine/network.cpp
> As you can see, at line 147 I assign something to the peer data if someone
> connects.  Now, just above that on line 138 you see the call to
> enet_host_service where the segmentation fault happens.  It
> happens consistently on the next call (which is of a none event type) after
> a client connects, causing that peer data to get set.  With that line (147)
> commented I get no segmentation fault at all.
> If someone could see something I am missing I would be very grateful.
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"The great thing about Object Oriented code is that it can make small,
simple problems look like large, complex ones."
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