[ENet-discuss] Verifying no reliable packets left

Nuno Silva little.coding.fox at gmail.com
Thu May 7 02:12:18 PDT 2009

@ "Is there a server somewhere where i can more interactively deal with this

You should get a membership reminder every once in a while, it has a link
like this one, i just edited mine to use your mail address instead.

On Thu, May 7, 2009 at 9:25 AM, Ruud van Gaal <ruud at racer.nl> wrote:

> Thanks Lee, I'll try the clean way of just sending an ACK packet. I've also
> implemented Mark Palkow's suggestion to check the peer list sizes, always
> good to have available.
> Ruud
> PS I get these mails only once a day; it seems like you're using some other
> mechanism than regular email to reply/manage this list. Is there a server
> somewhere where I can more interactively deal with this list?
> > The most straightforward way is to have the client send an
> > acknowledgement packet back to the server after it has
> > received all the necessary data from the server. Then you
> > need to nothing more than wait for this acknowledgement
> > packet. You don't need to do anything tricky or with ENet
> > internals for this.
> >
> > Ruud van Gaal wrote:
> ...
> > > Is there a function in ENet that will tell whether there are no
> > > reliable packets yet to be acknowledged? That way, if I call this
> > > function and it returns 0, I can assume that all setting
> > packets have
> > > arrived at the client, and I can start the game.
> _______________________________________________
> ENet-discuss mailing list
> ENet-discuss at cubik.org
> http://lists.cubik.org/mailman/listinfo/enet-discuss
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.cubik.org/pipermail/enet-discuss/attachments/20090507/9ffa4efe/attachment.htm>

More information about the ENet-discuss mailing list