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    <p>sorry for the typo, correct:<br>
    </p>
    <p>    int er = enet_host_service(host, &event, timeout);<br>
          while (er > 0)<br>
          {<br>
              // process event<br>
              er = enet_host_check_events(host, &event);<br>
          }</p>
    <br>
    <div class="moz-cite-prefix">在 2016/9/21 22:27, Long Cheng 写道:<br>
    </div>
    <blockquote
      cite="mid:5ea09218-ce2f-0fe3-475a-8ec551af2546@gmail.com"
      type="cite">
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      <p>you should handle multiple events in one frame like this:</p>
      <p>    int er = enet_host_service(host, &event, timeout);<br>
            while (er > 0)<br>
            {<br>
                // process event<br>
                er = enet_host_check_events(enet_server, &event);<br>
            }<br>
      </p>
      <p><br>
      </p>
      <br>
      <div class="moz-cite-prefix">在 2016/9/21 19:17, Riccardo Corsi 写道:<br>
      </div>
      <blockquote
cite="mid:CAHhSftgFUR_cc-O+X=1y1nyDuCWD3f_GnE+M=4U=-0K5NjjdHg@mail.gmail.com"
        type="cite">
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          <div class="gmail_default"
            style="font-family:tahoma,sans-serif">Hi all,</div>
          <div class="gmail_default"
            style="font-family:tahoma,sans-serif"><br>
          </div>
          <div class="gmail_default"
            style="font-family:tahoma,sans-serif">
            <div class="gmail_default">I'd like to implement a
              single-threaded polling schema, calling
              enet_host_service() every game frame as suggested in the
              tutorial.</div>
            <div class="gmail_default"><br>
            </div>
            <div class="gmail_default">Now, enet_host_service() returns
              a single event (if any), </div>
            <div class="gmail_default">so what is the correct way to
              handle the case in which I have received multiple events
              between 2 consecutive frames?</div>
            <div class="gmail_default"><br>
            </div>
            <div class="gmail_default">I was thinking to call every
              frame something like:</div>
            <div class="gmail_default">while (enet_host_service (client,
              & event, 0U) > 0)<br>
            </div>
            <div class="gmail_default">{ ... }</div>
            <div class="gmail_default"><br>
            </div>
            <div class="gmail_default">but I wonder whether this might
              stall the application. </div>
            <div class="gmail_default">Or I can make the assumption that
              enet_host_service() is fast enough to return with timeout
              0 that it's impossible to have it stalling in the loop?</div>
            <div class="gmail_default"><br>
            </div>
            <div class="gmail_default">Thank you,</div>
            <div class="gmail_default">Ricky</div>
          </div>
        </div>
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        <pre wrap="">_______________________________________________
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</pre>
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