<div dir="ltr">That's because it's up to 500ms (Just going by what's below I haven't checked if that's the actual value.) to send the ping that will notice the other side isn't responding. Then at least <span style="color:rgb(0,0,0);font-family:Roboto,sans-serif;font-size:14px;line-height:19px;background-color:rgb(249,250,252)">timeoutMinimum amount of time has to expire before the disconnect event is sent. (And up to </span><span style="color:rgb(0,0,0);font-family:Roboto,sans-serif;font-size:14px;line-height:19px;background-color:rgb(249,250,252)">timeoutMaximum.) So if after connecting you call enet_timeout_peer(peer, </span><span style="color:rgb(0,0,0);font-family:Roboto,sans-serif;font-size:14px;line-height:19px">ENET_PEER_TIMEOUT_LIMIT, 500, 1000); you would receive a disconnect within 1.5 seconds.</span></div>
<div class="gmail_extra"><br><br><div class="gmail_quote">On Wed, Apr 17, 2013 at 4:12 AM, Sebastian Ahlman <span dir="ltr"><<a href="mailto:sebastian.ahlman@gmail.com" target="_blank">sebastian.ahlman@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Allright, thanks. I will experiment with enet_peer_ping_interval(). It takes a lot longer than 500ms for the remaining peer to notice that the other one has died though. Is there something else that might affect this?<div>
<br></div><div>I am working on a system where two processes will talk to each other within the same local network, so responsiveness is key here. I am not that worried about latency and lost packets since we are in the local network only.</div>
<div><br></div><div>Thanks!</div></div>
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