Hello,<br><br>I have an application where I create a host, then issue a broadcast connect request. That way, when several PCs launch the application, they should end up being connected to each other. I have a small issue though: the host connects with itself!<br>
<br>I do this with the attached Lua binding, which is hopefully straightforward enough to understand. The output is:<br><br>>lua51 broadcast.lua<br>peer: 004EB568<br>service<br>connected with WKS-041455 15000<br>connected with WKS-041455 15000<br>
service<br>service<br><br>Question: how can I prevent a host to connect with itself in this situation?<br><br><br>Regards,<br><br><br>-- <br>Benoit.<br>