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<DIV><FONT face=Arial size=2>I understand what you're saying there. But say then
that I start at a rate of 50 per second, and then let ENet's dynamic throttle
take it down if necessary? Would that be a safe approach? It would allow for 50
packets a second in ideal network conditions such as a lan or two super
connections, and automatically adapt itself to other circumstances. What do you
think?</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Kind regards,</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>Philip Bennefall</FONT></DIV>
<BLOCKQUOTE
style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=little.coding.fox@gmail.com
href="mailto:little.coding.fox@gmail.com">Nuno Silva</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=enet-discuss@cubik.org
href="mailto:enet-discuss@cubik.org">Discussion of the ENet library</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Tuesday, October 27, 2009 8:04
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [ENet-discuss] Reliable
packets and data sending approaches</DIV>
<DIV><BR></DIV>60 times per second would probably be overkill on most
connections, considering you send packets every 16ms, which IMHO may be a bit
too fast even for TCP. Do notice that i'm no networking expert, but having a
guy from the other side of the world send/receive packets every 16ms instead
of the usual 50ms will need a pretty darn good connection.<BR><BR>
<DIV class=gmail_quote>On Tue, Oct 27, 2009 at 3:47 AM, Philip Bennefall <SPAN
dir=ltr><<A
href="mailto:philip@pbsoundscape.net">philip@pbsoundscape.net</A>></SPAN>
wrote:<BR>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0pt 0pt 0pt 0.8ex; BORDER-LEFT: rgb(204,204,204) 1px solid">Lee,<BR><BR>Would
it be acceptable to send small packets out, say 60 times a second or so?
Will ENet handle it if it getst oo much?<BR><BR>Kind regards,<BR><FONT
color=#888888><BR>Philip Bennefall<BR>----- Original Message ----- From:
"Lee Salzman" <<A href="mailto:lsalzman1@cox.net"
target=_blank>lsalzman1@cox.net</A>><BR>To: "Discussion of the ENet
library" <<A href="mailto:enet-discuss@cubik.org"
target=_blank>enet-discuss@cubik.org</A>><BR>Sent: Tuesday, October 27,
2009 4:00 AM</FONT>
<DIV class=im><BR>Subject: Re: [ENet-discuss] Reliable packets and data
sending approaches<BR><BR><BR></DIV>
<DIV>
<DIV></DIV>
<DIV class=h5>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0pt 0pt 0pt 0.8ex; BORDER-LEFT: rgb(204,204,204) 1px solid">Mihai
is mistaken. Sauerbraten only sends 30 times a second. Events like<BR>gun
shots are sent reliably. Only position data for players is
sent<BR>unreliably.<BR><BR>Lee<BR><BR>Philip Bennefall wrote:<BR>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0pt 0pt 0pt 0.8ex; BORDER-LEFT: rgb(204,204,204) 1px solid">So
what is the game frame rate in sauerbraten? How often does it end<BR>up
sending updates, how many times a second?<BR><BR>Kind
regards,<BR><BR>Philip
Bennefall<BR></BLOCKQUOTE><BR>_______________________________________________<BR>ENet-discuss
mailing list<BR><A href="mailto:ENet-discuss@cubik.org"
target=_blank>ENet-discuss@cubik.org</A><BR><A
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target=_blank>http://lists.cubik.org/mailman/listinfo/enet-discuss</A><BR></BLOCKQUOTE><BR><BR></DIV></DIV>--------------------------------------------------------------------------------
<DIV class=im><BR><BR><BR><BR>No virus found in this incoming
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target=_blank>www.avg.com</A><BR>Version: 8.5.423 / Virus Database:
270.14.32/2459 - Release Date: 10/25/09 19:57:00<BR><BR></DIV>
<DIV>
<DIV></DIV>
<DIV
class=h5>_______________________________________________<BR>ENet-discuss
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