[ENet-discuss] Different tickrate on server and client

shinyclaw shinyclaw at op.pl
Tue Apr 10 15:28:37 UTC 2018


Hi all,
I have a server that is calling enet_host_service() at 10Hz and a client that is calling enet_host_service() at 60Hz. Now, in my understanding, the client must wait for the server to receive the packets. How exactly this is done? Are the packets flying from the client to the server and back until server does not accept them? Is this solution is ok regarding bandwidth usage?

Thanks for any tips!



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