[ENet-discuss] Problem partailly solved

Nuno Silva little.coding.fox at gmail.com
Mon Feb 28 05:10:06 PST 2011


There's no packet size for peer data (at least from what the docs tell me
about the _ENetPeer struct), since he's probably not sending a packet. He's
just setting the peer's data to the name, not a packet's data.

On Mon, Feb 28, 2011 at 12:55 PM, Jay Sprenkle <jsprenkle at gmail.com> wrote:

> Some quick comments. See below:
>
> On Mon, Feb 28, 2011 at 5:32 AM, Alexaroth <alex_prislopeanu at yahoo.com>wrote:
>
>> Well I kinda understand how things work... the thing is this
>>
>> I have some client code:
>>
>> peer = enet_host_connect (client, & address, 2, 0);
>> name =  player.getname();    //this returns a string from inside a class
>> member
>> peer->data = (void*)name.c_str();  I am making the peer data the name of
>> the player
>>
>>
> I assume you set the packet size to the size of the name string ?
>
>
>
>
>>
>> On the server end:
>>
>> ENetPeer *peer2[2];
>>
>> while (enet_host_service (server, & event, 100) > 0)
>>     {   switch (event.type)
>>         {
>>         case ENET_EVENT_TYPE_CONNECT:
>>
>>             peer2[1] = event.peer;
>>             textprintf_ex(screen, font, 10, 200, white,-1,"%s is client
>> !",peer2[1]->data);   this is allegro, it just outputs the %s is client on
>> screen
>>             name=(char*)peer->data;
>>
>>
> You're using a pointer here instead of copying the data from the enet
> packet.  Make sure you aren't using deleted data or just losing memory by
> not destroying packets.
>
> Shouldn't this:
> name=(char*)peer->data;
>
> be this:
> name=(char*)peer2[1]->data;
>
>
>
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>
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