[ENet-discuss] Reliable packets and data sending approaches

Philip Bennefall philip at pbsoundscape.net
Mon Oct 26 20:47:55 PDT 2009


Lee,

Would it be acceptable to send small packets out, say 60 times a second or 
so? Will ENet handle it if it getst oo much?

Kind regards,

Philip Bennefall
----- Original Message ----- 
From: "Lee Salzman" <lsalzman1 at cox.net>
To: "Discussion of the ENet library" <enet-discuss at cubik.org>
Sent: Tuesday, October 27, 2009 4:00 AM
Subject: Re: [ENet-discuss] Reliable packets and data sending approaches


> Mihai is mistaken. Sauerbraten only sends 30 times a second. Events like
> gun shots are sent reliably. Only position data for players is sent
> unreliably.
>
> Lee
>
> Philip Bennefall wrote:
>> So what is the game frame rate in sauerbraten? How often does it end
>> up sending updates, how many times a second?
>>
>> Kind regards,
>>
>> Philip Bennefall
>
> _______________________________________________
> ENet-discuss mailing list
> ENet-discuss at cubik.org
> http://lists.cubik.org/mailman/listinfo/enet-discuss


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