[ENet-discuss] p2p libraries

peter.kingsbury at gmail.com peter.kingsbury at gmail.com
Wed Jan 28 06:52:35 PST 2009


I guess mine could be adapted as such, since it only uses pthread and STL...
though it is oriented more toward a client/server multiplayer RPG style
game, the framework I think is pretty solid. Not sure if anyone would be
interested, but they're welcome to code once it's in a decent state.



On Tue, Jan 27, 2009 at 5:09 PM, Daniel Aquino <mr.danielaquino at gmail.com>wrote:

> I'm sure there is and would like to know of some as well...
>
> I have even less time now to write one my self...
>
> On Tue, Jan 27, 2009 at 4:39 PM, Marc Rochel <marc.rochel at udicom.de>
> wrote:
> > Hi !
> >
> >
> >
> > Is was wondering: Are there any networking layers on top of enet that are
> > available in form of additional libraries at all?
> >
> >
> >
> > Best regards
> >
> >    Marc
> >
> >
> >
> > From: enet-discuss-bounces at cubik.org [mailto:
> enet-discuss-bounces at cubik.org]
> > On Behalf Of Daniel Aquino
> > Sent: Freitag, 9. Januar 2009 00:36
> > To: Discussion of the ENet library
> > Subject: [ENet-discuss] p2p libraries
> >
> >
> >
> > I'm suggesting that perhaps a wiki page be thrown up for enet to list
> > networking layers on top of enet.
> >
> > It would be nice to have a place to see how enet has been used and to
> > share/use these projects...
> >
> > _______________________________________________
> > ENet-discuss mailing list
> > ENet-discuss at cubik.org
> > http://lists.cubik.org/mailman/listinfo/enet-discuss
> >
> >
> _______________________________________________
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