[ENet-discuss] ENet scalability benchmark data (Lee Salzman)

Ruud van Gaal ruud at racer.nl
Thu Mar 6 02:23:01 PST 2008


...
> Note that those sorts of benchmarks are somewhat artificial, 
> in that they go against the grain of ENet's design.

I also wondered what this benchmark for, other than for the benchmark
itself. ;-)
ENet looks like a gaming network library, where you have to serve at most
about 50 persons in a regular client-server or peer-peer network setup.
Situations where you'd get 1000+ connections: a webserver (making your own
Apache) and Massive Multiplayer Online Games. Both of which I think are
certainly not the target of ENet.

Optimizations are always welcome ofcourse, but personally I'd say this
optimization would bring nothing to 99% of the ENet users except more
chances at bugs as it is implemented and used.

Not trying to keep things static, I just wonder whether optimizing support
for non-practical situations is of any use. ;-)

I service ENet at 1000Hz btw, not a problem (but I'm not using more than
around 8 clients).

Ruud

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