I have this game engine...
Johannes Pfau via Digitalmars-d
digitalmars-d at puremagic.com
Mon Nov 2 09:43:02 PST 2015
Am Mon, 2 Nov 2015 14:24:18 +1000
schrieb Manu via Digitalmars-d <digitalmars-d at puremagic.com>:
> On 2 November 2015 at 05:27, Jacob Carlborg via Digitalmars-d
> <digitalmars-d at puremagic.com> wrote:
> > On 2015-11-01 02:33, Manu via Digitalmars-d wrote:
> >
> >> I have been thinking about full-scale porting to D
> >
> >
> > You could enhance DStep [1] to handle complete source code and not
> > only headers.
>
> I'll give it a shot... see how close it gets me.
> It's almost C code (C with light internal use of classes), so it
> should port really easily.
And if dstep doesn't work maybe the DDMD magicport tool could be useful.
More information about the Digitalmars-d
mailing list