I have this game engine...

Manu via Digitalmars-d digitalmars-d at puremagic.com
Sun Nov 1 20:10:41 PST 2015


On 2 November 2015 at 01:50, Jack Stouffer via Digitalmars-d
<digitalmars-d at puremagic.com> wrote:
> On Sunday, 1 November 2015 at 07:30:57 UTC, Manu wrote:
>>
>> I actually wrote that exact thing at Remedy (for Quantum Break) which
>> runtime compiles D code, and hot-swaps the new code into the live data... if
>> only I could liberate the source >_<
>
>
> Well, Remedy owns the source, but they can't own your knowledge. You could
> write something up explaining how it works and let someone else write
> something from that.

It's not that. We all felt happy to release the tech open-source (at
the time I left), which may have changed since, but I have no reason
to believe it has. It's just taking the time to separate the tech from
any proprietary stuff.


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